how the FUCK was this made in game maker studio
A downloadable game for Windows
1st Demo, Demo Day 22 Edition
CONTROLS (non-rebindable currently)
- Arrows to move
- X to attack
- Z to block
- CTRL to lock target
- SPACE to roll
- A to use items
- P to pause
- ESC to restart / quit game
- ENTER to restart
- Level generation
- Player movement (attacks, blocking, dodge rolling, target locking)
- Basic enemies
- Character collisions occasionally buggy (characters may teleport a few blocks)
- Enemies occasionally start shaking in place
Feedback about combat and performance is appreciated.
FPS counter is in the top left corner (capped at 200 fps). I'd like to hear how the game performs.
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Great game, I second gamepad support.
Wow its a really nice game with a lot potential, if u add gamepad compatibility will be great, what program did u use?