BLASTNET 1.1.0 update
BLASTNET 1.1.0 update
This update brings a lot of new stuff to the game and fixes a bunch of bugs from the 1.0.0 release. It includes new game modes, powerups, upgrades and enemies as well as improved visuals.
Game modes:
ARCADE | The classic game mode, fight as long as you can. |
MELEE | Use the FLAIL powerup to smash your enemies |
BLAST RUSH | Your main cannon is disabled, use dashing and bombs to fight |
SUDDEN DEATH | Arcade, with only 1 hp and no extra lives |
COLLECTOR | No weapons at all, collect bomb pickups while avoiding enemies |
FULLY ARMED | Start with all possible upgrades |
All game modes have their own highscore tables, both local and online. (And Opera GX Games challenges for each as well)
New upgrades:
- Afterburner
- Adrenaline rush
- Vortex blast
- Time dilation
- Powercharge
- Tractor beam
- Aftershock
- Volatile charge
- Radial blast
- Decompile
This addition brings the total number of available upgrades to 50.
The update also includes two new enemy types and two new powerups: Timehack and Electrode.
A simple Photo Mode is also included, and can be accessed by pressing <P>. This freezes the game and allows for moving the camera around (using <Print Screen> to take screenshots).
Miscellaneous changes:
- Gameplay:
- Adjusted the rate at which the kills required by each phase are calculated
- [ARCADE/MELEE] Extra lives are awarded every 5 phases only if you have zero lives left
- Audio:
- New menu music by Andres Boissiere
- New, more consistent voice effects
- New menu music by Andres Boissiere
- Settings:
- Added <STRAFE> to control options ( when enabled, holding down <SHOOT> locks your aiming direction )
- Better support for different gamepad button styles
- Graphics settings for AA and Vsync
- Adjustable colours (Menu colour, Player colour, Enemy colours) and preset palettes
- Added <STRAFE> to control options ( when enabled, holding down <SHOOT> locks your aiming direction )
- Other:
- Renamed "Volatile Vengeance" upgrade to "Revengeance"
- Renamed "Explosive Alchemy" upgrade to "Equivalent Exchange"
- Renamed "Speed" powerup to "Haste"
- Bug fixes:
- Fixed game spawning too many bombs - now capping to player's max bomb count should work
- Fixed shockwave powerup not firing when the timer runs out
- Score should now be stable - no more sudden 100 million score jumps
- Added crash exception handler function - shows error message & outputs "crash.txt" to AppData/Local/BlastNet/
Get BlastNet
BlastNet
Frantic arcade action in digital Hell. Unleash chaos on your enemies and see how long you'll last.
Status | Released |
Authors | Oakleaff, AndresBoissiere |
Genre | Shooter, Action |
Tags | Arcade, High Score |
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